Employment utopia game11/25/2023 ![]() When a factory like Changying Precision Technology becomes fully automated, it substitutes capital for labour. The two classical inputs to production in economic theory are capital (goods like money, machines, infrastructure, and raw material) and labour (people who work). Among the many causes behind growing inequality, Andrew McAfee and Erik Brynjolfsson argue in The Second Machine Age that the main culprit is technological innovation and change. Computers do not ask for a decent wage, they do not need rest or sleep, they do not need health benefits, they do not complain about how their superiors treat them, and they do not steal or laze away.Ĭurrent trends suggest that global wealth is constantly on the rise-along with inequality. Machines assist doctors in exploring treatment options, they score tests, plant and pick crops, trade stocks, store and retrieve our documents, process information, and play a crucial role in the manufacturing of almost every product we buy.Īs machines become more capable, there are more incentives to replace human workers with computers and robots. Driverless cars are now a reality, with Google trying to commercialise them by 2020. Once we came to terms with the idea that computers might be able to beat us at any intellectual game (including Jeopardy!, and more recently, Go), we thought that surely they would be unable to engage in activities where we typically need to use common sense and coordination to physically respond to disordered conditions, as when we drive. We were proven wrong in 1997, when Deep Blue beat Garry Kasparov. We once thought that it would never be possible for a computer to beat a world champion in chess, a game that was thought to be the expression of the quintessence of human intelligence. It is humbling to realise how wrong we have been in the past at predicting the limits of machine capabilities. Liberals (who I understand will always support reform) have super anemic support, like in the single digits.There is no telling what machines might be able to do in the not very distant future. The conservatives have a stranglehold on power, and the upper house never seems to want to pass any reforms. I've played to around 1870 as Haiti, trying to improve liberal support, lower militancy, raise consciousness, making a beeline for the education and research techs, plus disbanding my army and promoting pacifism so that I can funnel cash into education and administration instead. I figured my best shot was a small country in Central or South America. I'm not really interested in map-painting, for now I just want to take a small country and nurture it into an advanced country - prosperous immigrant magnet with all reforms passed, and with high literacy.
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